For packaging model files into a VPK file that a user can place in his L4D2 addon folder to see custom model in-game.
Find on your computer: " C:\Program Files\Steam\steamapps\common\left 4 dead 2\bin\vpk.exe".
For testing addons (such as a custom survivor model) in L4D2.
Probably need this to use some tools listed further down.
For 64-bit systems, wherever " C:\Programįiles" is used, you will probably need to use " C:\Program Files (x86)". Note that the instructions are for 32-bit Vista. Program, but the tutorial I based this one on explained how to use 3ds ForĮxample, I use Autodesk Softimage Mod Tool because it is a free This tutorial shows my way of converting it is not the only way.
11.4 Convert FBX File To Valve's Weightmap FileĬustom L4D2 Character Step By Step or Custom L4D2 Character (same tutorial, different websites).
11.1 Extract model files from L4D2 pak file.
11 Extract the Weightmap for Each L4D2 Survivor.
9 Import the Model into 3D Editing Tool.
7.2 Get a Model from a Source Engine Game.
7.1 Create a Model from Scratch Using 3D Modelling Program.
Check out the newer tutorial: Modding a Left 4 Dead 2 Survivor)